Spatial computing, live on the open web.

A working showcase of what a browser can do in three dimensions — gaze-and-pinch WebXR on Apple Vision Pro, real-time light and depth on every screen. Built in the open, on web standards. The runtime comes later; the experience is live now.

90 Hz
rendering on Vision Pro
3
input modes, one scene
0
dependencies beyond Three.js

Get notified when it ships.