Spatial computing, live on the open web.
A working showcase of what a browser can do in three dimensions — gaze-and-pinch WebXR on Apple Vision Pro, real-time light and depth on every screen. Built in the open, on web standards. The runtime comes later; the experience is live now.
- 90 Hz
- rendering on Vision Pro
- 3
- input modes, one scene
- 0
- dependencies beyond Three.js
Get notified when it ships.